We started the developement of our end of study project called Yoyo's little tale, where you'll play a young character expert in yo-yo, lost in the woods looking for their sibling. You will there encounter weird creatures afflicted by a strange miasma, and you'll learn to free them on the way out. Anxiety, pressure for success and stress will be the main themes of this short game.
Taking the role of game designer and sound designer/composer in this project, the team is :
From game design document (side example) to vertical slice, we want to have a strong core mechanic and good feedback/polish that can be iterated on with level/monster design. We also want to make assets target renders, concept art and trailers (with music) that could end in a kickstarter campaign.